Mystery of the Ancients: Three Guardians: Chapter Two: Into the Mansion
Hold tight to our Mystery of the Ancients: Three Guardians Walkthrough as you explore the town of Green Hill searching for a way to stop the mysterious man in the feathered cloak. Put our crystal clear instructions, our custom marked screenshots, and our simple puzzle solutions to work for you as you attempt to find a way to put an end to this strange man's thirst for vengeance and rescue your niece and her boyfriend.
General Information & Tips
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!
- Shoot the rifle.
- Move ahead.
- Collect the fairy statuette.
- Move down once.
- Place the fairy onto the box; collect the whistle.
- Move ahead.
- Use the whistle; collect the amulet piece.
- Click the blue gem to trigger a mini game.
- Solve the game by moving the light to create images.
- Move to the right.
- Collect the bear.
- Collect the sledgehammer and the photo of young Stephen.
- Move down once.
- Use the sledgehammer to smash the chain.
- Move to the left.
- Click the three planks and collect the handle.
- Move down once and go to the right.
- Attach the handle and the rope onto the sickle; collect the sickle.
- Move down once.
- Use the sickle to clear thorns and collect the blowtorch.
- Move down two times and go to the right.
- Use the blowtorch to cut through the chain.
- Click the box open and collect the boathouse key.
- Move to the Boathouse.
- Trigger the amulet by clicking the blue gem.
- A mini game will trigger.
- Solve the game by moving the light to create images.
- Place the boathouse key into the lock.
- Click the hidden objects area.
- Find the listed items.
- Select the key and use it on the lock; collect the fire extinguisher.
- Select the rag and use it to clean the shield; collect the 13.
- Click the fishing rod; collect the fish.
- Collect the fire extinguisher.
- Moe down once and go to the left.
- Use the fire extinguisher to douse the fire.
- Collect the note.
- Click the drawer and collect the smoker.
- Move down once and go to the right.
- Use the smoker to collect the honeycomb.
- Move down once.
- Place the honeycomb down.
- Collect the paddles.
- Move down once and go to the left.
- Place the paddles down.
- Move down once and go to the left.
- Clear the debris; collect the photo of Stephen at camp.
- Hang the photos of young Stephen and Stephen at camp onto the wall to trigger a mini-game.
- Solve the game by arranging the photos into the correct spaces.
- Collect the bear eye.
- Move down once and go to the right.
General Information & Tips
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!