Small Town Terrors: Galdor's Bluff: Chapter Three: The Mansion
Our Small Town Terrors: Galdor's Bluff Walkthrough is just the ticket to helping Thurman the Magnificent pull off the performance of a lifetime! Our detailed instructions, custom marked screenshots, and simple puzzle solutions will guide your steps as you attempt to prevent his rival from sabotaging his act.
General Information & Tips
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
- Speak to the woman.
- Move to Addington’s Mansion and ahead once more.
- Insert and click the master key.
- Move to the left.
- Insert and click the master key.
- Move to the left and click the hidden objects area.
- Find the items.
- Collect the rosette.
- Insert and click the master key.
- Move to the left.
- Collect the book and the earmuffs.
- Collect the black marble.
- Move down once.
- Select the feather to use on the statue.
- Collect the padlock key.
- Insert and click the master key.
- Move to the right.
- Find the items.
- Collect the telescope lens.
- Insert and click the padlock key.
- Collect the glass owl and the R symbol.
- Collect the walking cane.
- Insert the rosette into the mirror frame to trigger a mini game.
- Solve the game by aligning the lines so that they do not cross.
- Move ahead and click the hidden objects area.
- Find the items.
- Collect 2 /3 weights.
- Click the curtain.
- Collect the A symbol and the chisel.
- Click the switch board to trigger a mini game.
- Solve the game by clicking the switches into the correct alignment.
- Move down once.
- Insert the R and A symbols.
- Collect the sledgehammer and 1 / 4 clock gears.
- Move down 2x’s.
- Place the black marble; collect 3 /3 weights.
- Select the chisel to collect the disc key.
- Select the walking cane to collect the S hook.
- Move left 2x’s.
- Place the weights to trigger a mini game.
- Solve the game by distributing the weights correctly.
- Attach the telescope lens and zoom into it.
- Move down once, to the right and ahead once more.
- Insert the disc key to trigger a mini game.
- Solve the game by rotating the discs to an alignment the matches the key shapes.
- Collect the crystal ball.
- Move down 2x’s and to the left.
- Place the crystal ball to trigger a mini game.
- Solve the game by arranging the crystal ball images in chronological order as you have encountered them.
- Collect the rectangular prism.
- Move to the Town Square.
- Select the sledgehammer to create an opening in the wall.
- Enter the opening.
General Information & Tips
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!
Chapter One: Into the Theatre
Chapter Two: Magicians
Chapter Three: The Mansion
Chapter Four: The Ruins
Ask for help in the comments below!