Nightmares from the Deep: The Siren's Call: Chapter Eight: Kraken

Our Nightmares from the Deep: Siren's Call Walkthrough will keep the briny seas at bay as you attempt to undo the curse of Davy Jones and free the captive Siren in this enchanting hidden object adventure game. Use our point-by-point instructions, our custom screenshots, and our simple puzzle solutions to navigate this treacherous mystery safely and put an end to the suffering of Kingsmouth.


Altar

  • Zoom into the altar; collect the wooden seal.
  • Zoom into the stand, click the cover and read the note.
  • Collect the clock face.
  • Move down once.

 

Dresser

  • Click the dresser and insert the wooden seal to trigger a hidden objects area.

 

HO1

  • Find the items shown.
  • Collect the gong pieces.
  • Move upstairs.

 

Gong

  • Zoom into the gong and place the gong pieces onto it to trigger a puzzle.
  • Solve as follows:
  • Part one: Align the pieces to create a completed picture.
  • Part two: Switch the tiles to create a completed picture.
  • Part three: Align the dials to create a completed picture.
  • Collect the chest seal.
  • Move to the Yard.

 

Satchel

  • Zoom into the satchel; use the harpoon gun to collect it.
  • Click the satchel 2 times and collect the 9/ 12 golden fish.
  • Move to the right to the Quarters.

 

Fish Tank

  • Click the fish tank.
  • Insert the meat into it; select the fire poker to collect the 10 /12 golden fish.
  • Zoom into the chest and insert the chest panel.
  • Click the chest and read the note.
  • Select the sticky resin brush it onto the glass shards to collect the stained-glass disk.
  • Move to the Captain’s Cabin.

 

Stained Glass

  • Zoom into the stained-glass window and insert the stained glass disk to trigger a puzzle.
  • To solve the puzzle rotate the pieces to complete the picture.

 

Floorboards

  • Click the floorboards and select the dagger to remove them.
  • Click the tin and collect the 11/ 12 golden fish.
  • Move to the Foyer.
  • Click the suitcases to trigger a hidden objects area.

 

HO2

  • Find the listed items.
  • Click the toothpaste 2 times and squeeze it onto the dentures, select the toothbrush and use it to scrub the teeth; collect the clean dentures.
  • Select the letter pieces and place them into the envelope and place the stamp on it; collect the letter.
  • Collect the clock hands.

 

Clock

  • Zoom into the clock face.
  • Attach the clock face then the clock hands to trigger a puzzle.
  • Solve the puzzle by arranging the clock hands to match the notes.
  • Collect the 12 /12 golden fish.
  • Move to the Captain’s Cabin.

 

Fish

  • Zoom into the chest and insert the 12 / 12 golden fish and the chest seal.
  • Collect the conch.
  • Move to the Yard get into the elevator and go to the Apartment.

 

Fisherman

  • Speak to the fisherman.
  • Move upstairs.

 

Calliope

  • Zoom into Calliope.
  • Select the dagger to slice the rope 3 times.
  • Give Calliope the conch.
  • Congratulations! You have successfully completed the main game of Nightmares From the Deep: The Sirens Call Collector’s Edition