Mystery of the Ancients: Three Guardians: Chapter Ten: The Hall
Hold tight to our Mystery of the Ancients: Three Guardians Walkthrough as you explore the town of Green Hill searching for a way to stop the mysterious man in the feathered cloak. Put our crystal clear instructions, our custom marked screenshots, and our simple puzzle solutions to work for you as you attempt to find a way to put an end to this strange man's thirst for vengeance and rescue your niece and her boyfriend.
General Information & Tips
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!
- Collect the right horn and click the door.
- Collect the amulet piece.
- Collect the blade part.
- Click the frame to trigger a mini game.
- Solve the game by connecting the gems correctly.
- Collect the amulet piece.
- Move ahead then move down once and go to the right and click the hidden objects area.
- Find the pictured items.
- Collect the weight and place it onto the clock; collect the key.
- Select the key and insert it into the lock; collect the deer.
- Select the chisel and use it to remove the stone; collect the matches.
- Collect the feather and insert it into the slot; collect the bobcat.
- Select the matches and use it to light the candle; collect the stone token.
- Click the canister to collect the boar; insert it into the groove.
- Insert the bobcat into the groove.
- Insert the deer into the groove; collect the stone token.
- Place the 2 stone tokens onto the board.
- A mini game will trigger; solve the game by locating the matches.
- Collect the glue.
- Collect the blade fragment and the fire symbol.
- Collect the rope.
- Move down 3 times.
- Insert the fire symbol into the groove; click the gauntlet.
- Collect the lighter.
- Toss the rope; collect the pommel.
- Place down the blade part, the blade fragment and the pommel.
- Attach all the sword parts per the diagram; collect the sword.
- Move ahead and go to the left.
- Select the lighter to melt the wax; collect the owlet half.
- Move down 3 times.
- Place the glue and the owlet half onto the figure; collect 3 / 3 owlets.
- Place the 3 owlets down to trigger a mini game.
- Solve the game by arranging the owlets correctly.
- Collect the sword.
- Move to the right.
- Place the 3 swords down to trigger a mini game.
- Solve the game by arranging them correctly.
- Collect the blacksmith tongs and the chisel.
- Place the chisel into the wall.
- Move to the right and click the hidden objects area.
- Find the listed items.
- Select the knife to slice the envelope; collect the letter.
- Click the clock hands 2 times to collect it.
- Click the candlestick twice to collect it.
- Click the shell; collect the pearl.
- Collect the mallet.
- Select the blacksmith tongs to collect 1 / 2 bones.
- Move down once.
- Select the mallet and use it to strike the chisel.
- Collect the bear.
- Move ahead.
- Insert the bear into the groove; click it once.
- Collect 2/2 bones and1/ 3 fleurs-de-lis.
- Move to the left and then go to the right.
- Attempt to move to the right once again.
- Insert the 2 bones into the statues.
- Move to the right.
- Collect the honey.
- Collect the charcoal.
- Insert the right horn into the cupboard; collect the weight.
- Click the stone to trigger a mini game.
- Solve the game by connecting the gems correctly.
- Collect the amulet piece.
- Collect the other amulet piece.
- Move down once.
- Click the amulet; click the green gem.
- A mini game will trigger.
- Solve the game by
- Collect 2 / 3 roman numerals.
- Move down 3 times.
- Click the amulet; click the green gem.
- A mini game will trigger.
- Solve the game by clicking the gems until all the connecting lines turn green.
- Move ahead, go to the left and move ahead once more.
- Click the amulet; click the green gem.
- A mini game will trigger.
- Solve the game by clicking the gems until all the connecting lines turn green.
- Collect the canvas fragment.
- Move down once and go to the right.
- Place the honey down.
- Collect the glass cutter.
- Move to the right.
- Select the glass cutter to cut the glass.
- Collect the pouch, the canvas fragment and the left horn.
- Insert the left horn into the cupboard; collect 2/ 3 fleur-de-lis.
- Examine the note and use the whistle to collect the rose.
- Move down 4 times.
- Insert the rose into the box; collect the valve.
- Click the disc on the floor; a mini game will trigger.
- Solve the game by moving the sliders to the green area at the same time.
- Use the following sequence to solve: 1 – 3 – 2 – 4 – 5
- Collect 3 / 3 roman numerals.
- Move down once.
- Insert the 3 roman numerals into the correct slots.
- Collect the red stones.
- Move to the right and then move ahead 2 times.
- Attach the weight onto the hook; collect the big fish.
- Attach the valve onto the pipe.
- Hang the big fish onto the wall.
- Move down once, go to the left and move ahead once more.
- Insert the red stones into the grooves.
- A mini game will trigger.
- Solve the game by assembling the image correctly.
- Collect 3 /3 fleur- de-lies.
- Move down 3 times.
- Insert the 3 fleur-de-lis; collect the middle fish.
- Move ahead 2 times.
- Hang the middle fish onto the wall.
- Click the valve; collect the chess queen.
- Move down once, go to the left and move right.
- Place the chess queen down.
- A mini game will trigger.
- Solve the game by arranging the queens so that they do not threaten one another.
- Collect the turtle shell and the bullets.
- Place the turtle shell onto the drawer; collect the hook.
- Move down once.
- Attach the hook onto the chain; click the hook.
- Select the crowbar to lift the broken column.
- Move to the left.
General Information & Tips
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!
Chapter One: Abandoned
Chapter Two: Into the Mansion
Chapter Three: Backwoods Bound
Chapter Four: The Cabin
Chapter Five: Into the Secret Passage
Chapter Six: Ruins
Chapter Seven: The Castle
Chapter Eight: The Crypt
Chapter Nine: Courtyard
Chapter Ten: The Hall
Chapter Eleven: Dungeon
Ask for help in the comments below!