Mystery Trackers: Memories of Shadowfield: Chapter 4 The House
Our Mystery Trackers: Memories of Shadowfield Walkthrough is bursting with easy instructions & vibrant screen shots to help you solve this exciting hidden objects adventure!
General Tips & Information
Chapter 1 Ann
Chapter 2 Bobby
Chapter 3 The Betrayal
Chapter 4 The House
Chapter 5 Into the Lab
Ask for help in the comments below!
Chapter 1 Ann
Chapter 2 Bobby
Chapter 3 The Betrayal
Chapter 4 The House
Chapter 5 Into the Lab
Ask for help in the comments below!
- Collect the boat hook & the bird bath piece.
- Select the boat hook to collect the tongs & stash shape.
- Collect the birdbath piece.
- Select the tongs to collect the birdbath piece.
- Collect the rust remover & the letter M.
- Collect the garage remote.
- Remote mortar – insert the letter M to collect the birdbath pieces.
- Insert the birdbath pieces – collect the key case & open it to trigger a mini game.
- Solve the game by arranging the zodiac symbols correctly.
- Solution : A – L –K – J – I – H – G – F – E – D – C – B – A – L –K – J – I – H – G – F – E – D – C – M
- Collect the house key and insert it into the keyhole.
- Move into the Front Hall.
- Select the vial to use on the woman– collect the triangle symbol.
- Collect the ballerina.
- Collect the awl.
- Insert the triangle symbol – collect the ballet dancer
- Collect the handle.
- Place the ballerina & the dancer.
- Select the awl to collect the energy cell.
- Move down once.
- Place the energy cell into the garage remote.
- Use the remote to trigger a hidden objects area.
- Find the items.
- Collect the Clock piece.
- Attach the handle – collect the clock hands.
- Move to the Front Hall.
- Attach the clock piece & hands – collect the Ann’s Room key and use it.
- Move into Ann’s Room.
- Answer the phone – collect the phone.
- Collect the rectangle & the 2 stash shapes.
- Select the box cutter – insert the stash shapes to trigger a mini game.
- Solve the game by aligning the images correctly to the large buttons.
- Collect the wing & figurine.
- Move down once.
- Insert the rectangle – click the drawer; collect Cook’s head.
- Move down once.
- Insert the wing- collect the figurine stand & key.
- Move to the Front Hall.
- Place the figurine stand and place the cooks head onto the figurine.
- Collect the kitchen key & use it to enter the Kitchen.
- Select the rust remover to collect the kitchen sign.
- Insert the kitchen sign- collect the fork.
- Select Elf to collect the star shape.
- Move down once.
- Insert the star shape; collect the fridge code.
- Move ahead once.
- Collect the music sheet.
- Place the fridge code to trigger a mini game.
- Solve the game by selecting the items in ABC order.
- A hidden objects area will trigger.
- Find the items.
- Collect the hamster food.
- Move to Ann’s Room.
- Place the hamster food – collect the key.
- Place the keys & the music sheet – click the power button.
- Collect the freedom symbol.
- Move to the Kitchen.
- Click the items & insert the freedom symbol.
- Collect the knob.
- Move to the House.
- Use the fork to collect the rope.
- Move to Ann’s Room.
- Place the knob & rope onto the window to trigger a mini game.
- Solve the game by seamlessly connecting the points.
General Tips & Information
Chapter 1 Ann
Chapter 2 Bobby
Chapter 3 The Betrayal
Chapter 4 The House
Chapter 5 Into the Lab
Ask for help in the comments below!
Chapter 1 Ann
Chapter 2 Bobby
Chapter 3 The Betrayal
Chapter 4 The House
Chapter 5 Into the Lab
Ask for help in the comments below!