Mystery Trackers: The Four Aces: Chapter Three: Enter the Post Office
Our Mystery Trackers Four Aces Walkthrough is the detailed dossier you need to help solve the mysteries plaguing the city of Brightfield. After several bizarre animal attacks, the city is being evacuated, leaving the streets ready for your investigation. It doesn't take long to see that something is seriously wrong in Brightfield, and it's going to take all your detective skills to unearth who is behind this dastardly scheme. Using the detailed instructions and custom screenshots in our Mystery Trackers Walkthrough, you'll have no problem sleuthing out the real villains in this exciting new addition to the Mystery Trackers franchise.
Chapter One: Brightfield
Chapter Two: The Dead End Street
Chapter Three: Enter the Post Office
Chapter Four: Enter the Chapel
Chapter Five: Enter the Sewer
Chapter Six: Enter into the Museum Office
Chapter Seven: Gone to the Heliport
Chapter Eight: Enter into the Bunker Office
Bonus Game
Ask for help in the comments below!
- Click the note to zoom in.
- Click the safe to zoom in.
- Click the code 1 – 7 – 7 – 7.
- Take the 50 chips.
- Click the wall.
- Insert the 3 post office trinkets into the board.
- Move the shapes into the center as follows:
- 3 - 4 – 1 – 5 – 6 – 2 to solve the mini-game.
- Click the wall to zoom in.
- Collect the 2 chips and microfilm.
- Click the machine to zoom in.
- Collect the chip; place the microfilm into the machine.
- Watch the film.
- Collect the 2/3 fridge magnet.
- Click the door to zoom in.
- Send Elf into the door opening.
- Collect the leather glove and 1 chip.
- Click the window to zoom in.
- Remove the shard with the leather glove (clicking 3 times).
- Cut the rope with the dagger.
- Click the box.
- Collect 1 chip and the 3/3 fridge magnet.
- Go to the lair.
- Click the fridge.
- Place the 3 fridge magnets onto it.
- Click the dotted holders as shown above.
- Solve the puzzle by inserting each magnet into the color matched holder.
- Collect the tasty sausage.
- Go to the side street.
- Click the police car to zoom in.
- Give the seal the tasty sausage.
- Click the lever.
- Click the hidden objects area under the seat.
- Find the listed items.
- Color coordinated items must go together to complete the item.
- Collect the megaphone.
- Go to the fire station.
- Chase the bat with the megaphone.
- Click the nest.
- Collect the 2 chips and the oil.
- Go to the lair.
- Click the fireplace.
- Use the oil on the hinges.
- Click the hidden objects area.
- Find the listed items.
- Color coordinated items must go together to complete the item.
- Collect the rope ladder.
- Go left to the balcony.
- Place the rope ladder onto the holders.
- Go near the chapel.
- Click the beast to see the cut scene.
- Click Kelly.
- Place the oxygen mask onto her face.
- Click the pump 3 times to trigger a cut scene.
- Click the chapel door.
- Send Elf to scare away the rat.
- Go into the chapel hallway.
- Click the hooded man to trigger a cut scene.
- Click the lantern.
- Collect the crowbar and 3 chips.
- Click the flower.
- Collect the fire apple.
- Click the floor.
- Click the paper and click the case.
- Collect the 3 chips and the access card.
- Read the note.
- Go to the front of the chapel.
- Click the chapel door.
- Insert the access card into the slot.
- Click the dynamite box; use the crowbar to open it.
- Collect the duster, the 3 chips and the dynamite.
- Go into the chapel corridor.
- Clear the cobweb by using the duster (click it 3 times).
- Click the hidden object area.
- Find the listed items.
- Color coordinated items must go together to complete the item.
- Collect the circular saw.
- Go to the lair.
- Click the blocked door.
- Use the circular saw to cut the boards on the blocked door.
- Go into the bedroom.
- Click the bed.
- Use Elf to go under the bed.
- Collect the 1/3 transistor and 1 chip.
- Click the case.
- Insert the access card into the slot.
- Collect the 2 chips and the 4 aces key.
- Go to the chapel.
- Click the chapel entrance.
- Insert the four aces key into the lock to trigger a mini-game.
- Solve this puzzle using the following combination:
- 3 -12 – 3 – 9 – 5 -3 – 13 -9 – 14 -8 -13 -3
- Go into the chapel.
Chapter One: Brightfield
Chapter Two: The Dead End Street
Chapter Three: Enter the Post Office
Chapter Four: Enter the Chapel
Chapter Five: Enter the Sewer
Chapter Six: Enter into the Museum Office
Chapter Seven: Gone to the Heliport
Chapter Eight: Enter into the Bunker Office
Bonus Game
Ask for help in the comments below!