Haunted Hotel: Eclipse: Chapter Three: Into the Secret Corridor
Consult our Haunted Hotel: Eclipse Walkthrough when the dark powers rising to battle have you cornered with nowhere to turn. Trust our detailed instructions, beautiful custom marked screenshots, and simple puzzle solutions to help you discover just what kind of monsters are sojourning at the Final Journey hotel.
- Collect the needle.
- Click the wallpaper and place the needle in between the planks.
- Collect the chisel and the book.
- Move to the Secret Hallway.
- Select the chisel to open the crate and trigger a hidden objects area.
- Find the listed items.
- Select the furry arm and attach it to the bear; collect the bear.
- Select the compass arrows and insert them into the compass; collect the compass.
- Collect the jar.
- Use the jar to collect 1 / 4 flies.
- Move to the Garden.
- Use the jar to collect 2 / 4 flies.
- Move to the Library.
- Use the jar to collect 3 / 4 flies.
- Move to the Secret Corridor.
- Use the jar to collect 4 / 4 flies.
- Place the jar down to trigger a mini-game.
- Solve the game by arranging the fire flies so that the lines do not cross.
- Move into the Dryad’s Room.
- Click anywhere.
- Speak to the man.
- Collect the star.
- Collect the plant food.
- Move to the Garden.
- Place the star into the slot to trigger a hidden objects area.
- Find the listed items.
- Place the arrows alongside the bow; collect the bow and arrows.
- Select the butterfly and insert it into the box; collect the pipe.
- Collect the book.
- Collect the pencil and examine the note.
- Collect the waterwheel.
- Use the flutter fire to collect the tiles.
- Move to the Secret Corridor.
- Place the sheet of paper onto the table.
- Select the pencil to draw on it and collect the clue.
- Move to the Library.
- Place the 2 books onto the shelf to trigger a mini-game.
- Solve the game by arranging the books alphabetically.
- Click the lever.
- Collect the frog and the scissors.
- Move to the Secret Hallway.
- Use the scissors to slice the net; collect the wire cutters.
- Move to the Library.
- Use the screwdriver to remove the screws.
- Place the wire cutters down to trigger a mini-game.
- Solve the game by clipping the wires in the correct order.
- Speak to the man; collect the illusionist’s card.
- Move to the Secret Hallway.
- Place the illusionist’s card into the groove; collect the heart.
- Move to the Secret Corridor.
- Place the heart into the groove.
- Place the clue down and enter the correct code.
- Move into the Voodoo Room.
- Send the flutter fire into the room.
- Read the note.
- Examine the flowers and collect the quill.
- Move to the Library.
- Place the quill into the groove.
- Collect the water charm and the tiles.
- Move to the Secret Hallway.
- Place the water charm into the groove; collect the dragonfly and the tweezers.
- Move to the Garden.
- Collect the heron using the tweezers.
- Move to the Dryad’s Room.
- Place the frog, heron and the dragonfly into the grooves.
- Move the symbols into the correct position.
- Collect the empty pitcher, the cross key and examine the seeds.
- Place the empty pitcher near the waterfall to collect the pitcher of water.
- Move down once.
- Click the old waterwheel and replace it using the waterwheel.
- Pour the pitcher of water onto the waterwheel; collect the tiles.
- Place the cross key into the box and collect the lock picks and the tiles.
- Move into the Voodoo Room.
- Place the lock picks into the locks.
- Click the box open to access a hidden objects area.
- Find the listed items.
- Select the scissors to cut out and collect the sun.
- Select the eye and insert it into the mask; collect the mask.
- Collect the glass beetle.
- Move down once and go left.
- Place the glass beetle into the groove.
- Use the plant food to feed the plant; collect the brooch and the tiles.
- Move to the Secret Hall.
- Insert the 8 tiles to trigger a mini-game.
- Solve the game by aligning the tiles along with the correct creatures.