Fear for Sale: The 13 Keys: Chapter Five: Park Bound

Our Fear for Sale: The 13 Keys Walkthrough will guard your back as you prepare yourself to spend a night in Room 13 of the Hotel Berkeley. When things take a turn for the worst, and your world becomes transformed into something out of a nightmare, you'll be relieved to find our detailed game instructions, custom marked screenshots, and easy puzzle solutions won't abandon you as you search for answers in the haunted halls of the hotel.


Chapter-5-01-Book

  • Click the book.
  • Read the note.
  • Collect the owl.
  • Move down once.

 

Chapter-5-02-Owl

  • Insert the owl.
  • Collect the knight.
  • Move down the ladder.

 

Chapter-5-03-Knight

  • Place the knight onto the chess board.
  • Collect the zipper pull.
  • Move down once.

 

Chapter-5-04-Zipper

  • Attach and click the zipper pull on the jacket.
  • Collect the ticket.
  • Move down the ladder.

 

Chapter-5-05-Ticket

  • Insert the ticket to trigger a mini game.
  • Solve the game by arranging the shapes to create a direct path.
  • Click the hidden objects area.

 

Chapter-5-06A-H-O-1

  • Find the items.
  • Select the sand and place it into the hourglass; collect the hourglass.
  • Select the music notes and place them onto the sheet music; collect the melody.
  • Select the pendulum bar and place it onto the base; collect the metronome.
  • Collect the chess queen.

 

Chapter-5-07-Toy-Soldier

  • Collect the toy soldier.
  • Move down once and zoom into the Treehouse.

 

Chapter-5-08-Treehouse

  • Insert the toy soldier.
  • Move into the Treehouse.

 

Chapter-5-09-Horseshoe

  • Collect the horse shoe and the firefly.
  • Move down once.

 

Chapter-5-10-Chess-Queen

  • Place the chess queen onto the board; collect the brooch and apple.
  • Insert the firefly; collect the light bulb.
  • Insert the brooch; collect the bell and coin.
  • Move to the Tunnel.

 

Chapter-5-11-Light-Bulb

  • Insert the light bulb.
  • Insert the coin; collect the photo.
  • Move into the Treehouse.

 

Chapter-5-12-Photo

  • Insert the photo into the chest frame and click them in ABC order.
  • Collect the bugle.
  • Move to the Grotto.

 

Chapter-5-13-Bugle

  • Insert the bugle; collect the pennant.
  • Move into the Treehouse.

 

Chapter-5-14-Pennant

  • Place the pennant.
  • Collect the harp.
  • Move to the Grotto.

 

Chapter-5-15-Harp

  • Place the harp.
  • Collect the flask badge.
  • Move into the Treehouse.

 

Chapter-5-16-Flask-Badge

  • Read the note.
  • Insert the flask badge.
  • Place the beaker onto the burner.
  • Follow the diagram and click the burner; collect the acid.
  • Move down 3x’s.

 

Chapter-5-17-Acid

  • Select the acid to open the door lock.
  • Move down once and click the hidden objects area.

 

Chapter-5-18A-H-O-2

  • Find the items.
  • Select the clippers to use on the tree; collect the Bonsai.
  • Select the razor knife to cut the bag; collect the cornmeal.
  • Select the NaHCO3 and place it along with the vinegar; collect the foam.
  • Collect the hat.

 

Chapter-5-19-Apple

  • Insert the apple; collect the clock pendulum.
  • Move down once.

 

Chapter-5-20-Clock-Pendulum

  • Insert the clock pendulum.
  • Collect the rings.
  • Move to the Grotto.

 

Chapter-5-21-Hat

  • Place the hat onto the statue.
  • Place the rings into the box.
  • Collect the hook.
  • Collect the butterfly net.
  • Move down once.

 

Chapter-5-22-Butterfly-Net

  • Select the butterfly net to collect the butterfly.
  • Move into the Treehouse.

 

Chapter-5-23-Butterfly

  • Insert the butterfly to trigger a mini game.
  • Solve the game by arranging the butterflies into their color matched slots.
  • Use the following sequence to solve: 5 – 7 – 6 – 3 – 4 – 5 – 7 -6 – 3 – 1 – 2  - 5 – 4 – 3 – 1 – 2 – 5 – 7 – 6 – 3 – 4 – 5 – 7 – 6 – 3 – 4 – 5 – 7 – 6 – 3 – 4 – 5 – 2 -1 – 3 – 4- 5 – 7 – 6 – 3 – 1 – 2- 5 – 4
  • Collect the reel.

 

Chapter-5-24-Reel

  • Attach the reel and hook onto the rod; click the reel.
  • Collect the wire cutters.
  • Move to the Grotto.

 

Chapter-5-25-Wire-Cutter

  • Select the wire cutters to collect the shell.
  • Click the hidden objects area.

 

Chapter-5-26A-H-O-3

  • Find the items.
  • Click the decorative egg; collect the turtle.
  • Select the wing and place it onto the statue; collect the muse.
  • Collect the gem.

 

Chapter-5-27-Shell

  • Create and collect the bejeweled shell by combining the shell and the gem.
  • Move down once.

 

Chapter-5-28-Bejeweled

  • Insert the bejeweled shell.
  • Collect the liquid nitrogen.
  • Move to the Lobby.

 

Chapter-5-29-Liquid-Nitro

  • Spray the liquid nitrogen onto the gate.
  • Select the hammer to strike it.
  • Move down to the Boiler Room and go to the right.