Dark Parables: The Final Cinderella: Chapter Six: The Castle
Our Dark Parables The Final Cinderella Walkthrough is your guide to a happily ever after in this exciting hidden object adventure game. We've made sure to include everything you need to know to help save Cinderella and foil Godmother's plans to use her powers and wreck havoc in the world. Enjoy detailed chapter-by-chapter instructions, beautiful custom screenshots, and simple solutions to all puzzles and mini-games you'll encounter in our Dark Parables 5 Walkthrough.
General Information & Tips
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!
- Click to zoom in on the castle door.
- Use the CASTLE EMBLEM on the empty slot.
- Go forward.
- Click to zoom in on the chest.
- Take the BRUSH.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the GLASS CROWN.
- Go to the left.
- Click to zoom in on the table on the left.
- Take the GODDESS'S TEARS.
- Click to zoom in on the device in the back.
- Take the PARABLE NOTE.
- Click to look at the note.
- Click on the sparkles to play the HOG.
- Find all the items on the list.
- You will receive the BRASS BLOWTORCH.
- Go back one screen and then go forward.
- Click to zoom into the puppet.
- Take the BRONZE DRAGONFLY.
- Click to zoom in on the machine.
- Take the TONGS.
- Go back one screen.
- Click to zoom in on the fireplace.
- Take the PARABLE NOTE.
- Click to zoom back in.
- Use the FIRE EMBLEM on the empty slot.
- Use the TONGS to get the LARGE GEAR.
- Go forward one screen.
- Click to zoom in on the machine.
- Use the BRASS BLOWTORCH to remove the cover.
- Use the LARGE GEAR on the device.
- Click to zoom in on the panel.
- This will start a mini-game.
- The goal of the mini-game is to place the pieces on the board in the right position.
- The symbols of the pieces must match the symbols on the area they are placed.
- Go to the right.
- Take the 3/4 FLORAL CLOTHING COLLECTION.
- Click to zoom in on the desk.
- Take the BRONZE BUTTERFLY.
- Click to zoom in on the cabinet.
- Take the PARABLE NOTE.
- Take the BOBBIN.
- Go back two screens.
- Click to zoom in on the chest.
- Use the BRONZE BUTTERFLY and the BRONZE DRAGONFLY on the empty slots.
- Take the GLASS EARRINGS.
- Go to the left.
- Click to zoom in on the sewing machine.
- Use the BOBBIN.
- Take the WOOD GOUGE.
- Go down one screen.
- Go forward and then to the right.
- Click to zoom in on the desk.
- Use the WOOD GOUGE on the log a few times.
- Use the BRUSH on the shavings a few times.
- Take the GLASS WITCH HAT.
- Go back one screen.
- Click to zoom in on the statues.
- Use the GLASS EARRINGS and the GLASS CROWN on the statue on the left.
- Use the GLASS SPELL BOOK and the GLASS WITCH HAT on the statue on the right.
- Go through the doorway.
General Information & Tips
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!
Introduction: Arriving on the Scene
Chapter One: The Mansion
Chapter Two: Another Mirror
Chapter Three: The Forest
Chapter Four: The Glass Slippers
Chapter Five: The Cottage
Chapter Six: The Castle
Chapter Seven: The Magic Orb
Chapter Eight: Godmother
Chapter Nine: The Magic Glass Wand
Chapter Ten: Puppet Master
Ask for help in the comments below!