Dark City: Budapest: Chapter 2: Constable's Office
Use this Dark City: Budapest walkthrough to help you save Budapest by getting rid of dangerous vampires. You can trust these detailed instructions, custom marked screenshots, and puzzle solutions to help guide your steps.
Chapter 1: Restaurant Incognito
Chapter 2: Constable's Office
Chapter 3: Gaspard's Office
Chapter 4: Castle Yard
Ask for help in the comments below!
Chapter 2: Constable's Office
Chapter 3: Gaspard's Office
Chapter 4: Castle Yard
Ask for help in the comments below!
Chapter 2: Constable's Office
- Place METAL EMBLEM; take 2/2 SYMBOLS; place CLOCK HANDS and set to 10:10 (A).
- Take BOOK; move items, open code, and place SYMBOLS (B).
- Select 1-9 (C); read map; take KNIFE and STETHOSCOPE (D).
- Use STETHOSCOPE; select Ex3-Fx2-Ex2-Fx12-Ex6-Fx2. select handle.
- Read notes; take ROOM DRAWING (G).
- Use ROOM DRAWING on scene (H).
- Select (I).
- Place BOOK; select 1-3 (J); play HOP; earn EARPIECE.
- Go forward.
- Take COIN (K); play HOP.
- Go right (L).
- Place and select EARPIECE (M); hang up.
- Remove cover; use PARROT KEY; take KNOB (A).
- Read note; give doll to parrot; take VALERIAN (B).
- Select; earn KETTLE (C).
- Take TOY CROSSBOW; read note; place BUTTON (D).
- Solution E-F-G-H.
- Take RING KEY (I).
- Use TOY CROSSBOW (J).
- Remove pillows; take SPOON and DOOR KNOB (K).
- Read poster; place DOOR KNOB (L).
- Place RING KEY; solution (M).
- Place and select KNOB; use KETTLE; earn KETTLE WITH WATER (N).
- Walk down; pan left.
- Use COIN; read paper; take CORKSCREW (O).
- CORKSCREW on VALERIAN.
- Take MIRROR (P).
- Go forward (Q).
- Take ELECTRIC LANTERN (A).
- Select 1-2-3 (B).
- Place KETTLE WITH WATER (C); use (C-D); add VALERIAN and SPOON; take SEDATIVE (D).
- Give SEDATIVE; take 1/2 GATE KEY (E).
- Walk down.
- Select notebook; solution (G).
- Take LION EMBLEM (H).
- Place LION EMBLEM; take CLOTHES COUPON (I).
- Give CLOTHES COUPON (J).
- Take 2/2 GATE KEY (K); play HOP.
- Use GATE KEY (L).
- Go left.
- Take AMULET (M).
- Select (N).
- Use AMULET on the scene; select (A).
- Select bat (B) when the meter is green (C) 3x.
- Earn BROKEN AMULET.
- Use MIRROR; select hat (D).
- Play HOP; take SYRINGE and PURSE (E).
- Select SYRINGE; play HOP; take NEEDLE.
- NEEDLE on BROKEN AMULET; remove old gears; take 1/3 GEAR.
- Open PURSE; take DOCTOR F.'S NOTE.
- Use KNIFE; move items; move (F-G); take 2/3 GEARS and ROPE (H).
- Use ROPE (I).
- Take HOSPITAL BROCHURE; move items; use NEEDLE; take WINCH HANDLE (J).
- Take 1/2 LACE; place WINCH HANDLE (K).
- Use ROPE (L); select (M).
- Use chisel (N) on lid 2x; move items; take 3/3 GEARS (O).
- Read note (A).
- Place GEARS (B).
- Solution C-D-E.
- Use HOSPITAL BROCHURE (F).
- Read notes 2x; take PLIERS (G).
- Read paper; take 2/2 CLAPPER (H).
- Read note; use PLIERS; earn NAIL (I).
- Take BATTERY (J).
- Remove cover on ELECTRIC LANTERN; add BATTERY; replace cover; take FLASHLIGHT.
- Select (K).
- Select; use FLASHLIGHT; play HOP; earn OLD BELL (L).
- BELL PARTS on OLD BELL; take BELL.
- Read note; use NAIL and BELL; select bell (M).
- Talk; give DOCTOR F.'S NOTE (N).
- Talk (O).
- Take SHEET (P).
- Select SHEET 5x; take CLOTH ROPE.
- Take DISH; select; take LONG BAR (Q).
- Move blanket; use LONG BAR; take MOON PART (R).
- Take GASPARD'S NOTEBOOK (A).
- MOON PART on GASPARD'S NOTEBOOK; solution (B).
- Select paperclip 3x; take LOCKPICK (C).
- Use LOCKPICK (D).
- Select 1-6 (E).
- Move items; read note (F).
- Select notebook; solution; take HANDCUFFS TOKEN (G).
- Use HANDCUFFS TOKEN; take RASP (H).
- Use CLOTH ROPE; select (I).
- Use RASP; select (J).
- Go forward.
- Move K-L-M-N-O-P.
Chapter 1: Restaurant Incognito
Chapter 2: Constable's Office
Chapter 3: Gaspard's Office
Chapter 4: Castle Yard
Ask for help in the comments below!
Chapter 2: Constable's Office
Chapter 3: Gaspard's Office
Chapter 4: Castle Yard
Ask for help in the comments below!