Angelica Weaver: Catch Me When You Can: Chapter Two
Our Angelica Weaver: Catch Me When You Can Walkthrough is the perfect partner to help you solve the case of the mysterious time traveling serial killer in this exciting hidden object adventure game. Join Angelica Weaver as she follows the clues across time to catch this nefarious criminal. Whenever you need a hand you can always refer back to our clear instructions, detailed screenshots, and solutions to all the head-scratching puzzles that are included in our Angelica Weaver Walkthrough.
General Info and Tips
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Bonus Game
Ask for help in the comments below!
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Bonus Game
Ask for help in the comments below!
- Collect the dream catcher (yellow circle).
- Collect the bayonet (purple circle).
- Collect the poster (pink circle).
- Click the door (aqua circle).
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Go into the hall.
- Collect the badge (yellow circle).
- Collect the dream catcher (green circle).
- Collect the lantern (blue circle).
- Zoom into the steps (pink circle).
- Notice the symbol on the 3rd step.
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Go out on the street and take a left.
- Go to the door of John Pizer (green square).
- Collect the badge (pink circle).
- Pick the poster (purple square) and place it on the door.
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Go inside.
- Collect the dream catcher (orange circle).
- Collect the plate (blue circle).
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Zoom into the bench to go into the hidden object scene (red square).
- Click the matching footwear.
- Click the (pink squares) to find additional footwear options.
- Collect the badge (green circle).
- Collect the victims boot (white square).
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Go outside to the crossroads.
- Collect the dream catcher (green circle).
- Zoom into the footprints (pink arrow).
- Place the victims boot (blue square) onto the street.
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A foot print puzzle will trigger as shown in the (green square).
- Click the foot prints in the pattern shown above.
- Click the paper (blue square) in frame A to uncover a footprint.
- Click the leaves (blue square) in frame B to uncover a footprint.
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Click the board (blue square) in frame C to uncover a footprint.
- Collect the barrel (yellow circle).
- Zoom out to the street and zoom into the food cart (orange circle).
- Collect the badge (blue circle).
- Collect the apple (green circle).
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Go to the 10 Bells entrance.
- Collect the ladder (yellow circle).
- Pick the apple (pink square) and give it to the horse (pink arrow).
- Collect the bench (orange square).
- Zoom into the door (aqua square).
- Pick the bayonet (purple square) to open the door.
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Go inside the 10 bells.
- Collect the dream catcher (orange circle).
- Collect the badge (green circle).
- Collect the crate, the table and the chairs (blue circles).
- Zoom into the steps (purple square)
- Notice the symbol on the fourth step (aqua circle).
- Collect the badge (yellow circle).
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Go outside and zoom into the open window on the second floor across from the food cart.
- Pick the barrel, ladder, bench, chairs, and table and crate (blue squares); use them to create a climbable stack.
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Climb in the window.
- Collect the dream catcher (yellow circle).
- Collect the badge (green circle).
- Zoom into the stairs (pink square).
- Notice the symbol on the first stair.
- Collect the badge (blue circle).
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Go to the closet (orange arrow).
- Pick the lantern (purple square) use it to light the closet.
- Collect the badge (pink circle).
- Collect the dream catcher (yellow circle).
- Collect the peace pipe (blue circle).
- Click the board (white x).
- Collect the peace pipe (orange circle).
- Collect the note (aqua circle) out of the wall.
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Go to John Pizer’s shop.
- Pick the pipe pieces (yellow square); place them into the stove.
- Collect the knob (green circle).
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Go back to the landing over 10 bells.
- Zoom into the door (orange arrow).
- Pick the knob (orange square); insert it into the empty knob space.
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Go into the room.
- Collect the badge (orange circle).
- Zoom into the jewelry box (pink circle).
- Notice the symbol on the second drawer (aqua square).
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Zoom into the back corner to access the hidden object scene (red square).
- Find the listed items (yellow circles).
- Collect the badge (pink circle).
- Collect the plate (blue circle).
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Go to the first floor of 10 bells.
- Zoom into the shelves (green square).
- Pick the plates (green square); place them on the shelves.
- Collect the keepsake (pink circle).
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Go to the second floor boarding room.
- Collect the dream catcher (pink circle).
- Zoom into the cabinet lock (green circle).
- Click the dial and enter the code: 4-6-3-5.
- Pick the keepsake key (blue square); use it to open the box.
- Collect the bag of coins (purple circle).
General Info and Tips
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Bonus Game
Ask for help in the comments below!
Chapter One
Chapter Two
Chapter Three
Chapter Four
Chapter Five
Chapter Six
Bonus Game
Ask for help in the comments below!