Redemption Cemetery: Curse of the Raven Walkthrough
I've not had a lot of time to play games since starting my senior year at college. I finally finished painting those murals that Anne was complaining about, but then she asked me to do something to her bedroom walls. She wants me to actually paint quotes from her favorite books and poetry! I agreed (what are friends for?) and drew up some sketches. She was not amused by the caricature her ex-boyfriend (aka my brother) - a pig with his face on it that read "All Men Are..." Sometimes she is just no fun! The only saving grace I can see to this project are the Harry Potter quotes she threw in with all the other positive vibes and flowery crap. Anyway, enough about Anne.
I've not had a lot of time to play games since starting my senior year at college. I finally finished painting those murals that Anne was complaining about, but then she asked me to do something to her bedroom walls. She wants me to actually paint quotes from her favorite books and poetry! I agreed (what are friends for?) and drew up some sketches. She was not amused by the caricature her ex-boyfriend (aka my brother) - a pig with his face on it that read "All Men Are..." Sometimes she is just no fun! The only saving grace I can see to this project are the Harry Potter quotes she threw in with all the other positive vibes and flowery crap. Anyway, enough about Anne.
I decided to dust off an old game that Anne had lying around called Redemption Cemetery: Curse of the Raven. The sequel was actually just released for this game (Redemption Cemetery: Children's Plight). Anne never played it because it was too "creepy" for her taste, but I live for ghosts and darkness so it was right up my alley. The game started out a little slow for my taste, but it did pick up pace later on. Basically, you are trapped in a cemetery with no way out and you need the help of three ghosts. Each ghost needs you to right a wrong in the past. We are talking three different centuries here, so that was pretty cool. I got to save a little girl from a fire in modern day, figure out who killed a very rich woman in Victorian times, and go back to who knows when (stagecoaches anyone?) to save a village from an epidemic of some disease. The graphics were stunning and I really felt "in the game" so to speak. There were several hidden object scenes, but I wouldn't say there were a ton or anything. They were pretty hard, but I won't actually admit to using hints. The puzzles seem hard when you come across them, but end up being pretty easy to solve so don't let appearances scare you.
My frustration with the game lies in the fact that half the time I had inventory items I didn't know what to do with or where to go next. There was no real sense of direction in the game and you often had to do one thing to trigger another. If you didn't know what that one that was, you could be ready to throw your computer out the window. However, I persevered and now if you get stuck you'll have a handy, dandy guide to tell you exactly where to go next.
I did not put a lot of screenshots in the guide because many of the inventory objects were quite obvious. I did include screenshots of all but one hidden object scene. The one hidden object scene gives you an item that wasn't even in the list. Weird, right?
Aside from the slow start and the lack of direction, I ended up enjoying the game. The plot is what saved this game for me in the end. I may try the sequel, but I certainly hope the navigation aspect makes a little more sense. Until next time, ciao!